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PUBLIC MARKS from mrongos with tags "PS3 Rumors" & download

10 November 2006

PS3 supporting m4a, mp3, ATRAC

In the latest PSM podcast, a little tidbit slips out about the PS3’s ability to support audio files. A lot of people have been rolling their eyes, saying Sony limits themselves to the proprietary ATRAC format (if anyone else has a Vaio that came equipped with Sonic Stage

06 November 2006

Sony again says we're nearing the end of the road for discs

Will digital distribution take over the disc format in a mere five years? Vice President of SCE Worldwide Studios Europe, Jamie MacDonald, believes so, just like Phil Harrison. Let’s clog this drain with a big quote: “In five years’ time, my belief is that

15 October 2006

Will SEGA allow PS3 gamers to download their library?

Well, Sega is awesome. Sega is also putting up their entire gaming library up for grabs on the Nintendo Whaa Wii. But… will Sega also let the lovely owners of the lovely PS3 have access to Vectorman, Phantasy Star II-IV, Shinobi, Sonic, and so on (a personal underground favorite of mine is Sub Terrania… emulate it and try it out! It’s very hard)? On this topic, they’ve issued a resounding “maybe”. More accurately, they issued a “it is a stage being zealously examined now.” Which we can hope will turn into a very positive result. Would any of you guys take advantage of the Sega library? Just a ballpark shot in the dark guesstimation, let’s say Master System games were $3, Genesis $5, Saturn $7 (this is assuming they go all out and include every system). Oh, and Dreamcast… $10. But I don’t count the Dreamcast as dead. Because it’s turned on right now, loaded with the port of Elemental Gimmick Gear. Pretty bad translation in that game… but mind-numbingly fun.

12 October 2006

Sony speaks more of customizable, downloadable content

According to Michael Denny, VP of SCE Worldwide Studios Europe, the ability to personalize, customize, and download extra game content is an essential part of next-gen gaming success. To quote, “We face more than just a console generation transition. An 18-year-old today has never known a world without broadband, mobile phones, or MP3s.” That’s stretching it. This blogger is older than 18, but only by a few years and he can easily recall life without any of those devices. Heck, before 56k even. Life was nice and ignorant. Another interesting quote: “Today’s games are competing for time share even more than cash.” This is actually pretty true. When I, personally, plan on what games to buy, I limit myself to a certain number because of the time they’ll take to beat, not because of their cost. So much time passes that sometimes entire games will go unpurchased because of the length of time put into other games. If anyone watched South Park last night, you’d see that World of Warcraft is pretty much the lord of “time share”, game wise. Finally, “Today’s gamer wants to customise their games to fit their own personality and style and [wants] games to be more interactive than ever before. Today millions of ordinary people have the tools and the role models to become amateur producers… It is the desire to participate and create that becomes the enduring entertainment experience itself.” So there’s another hint at Sony’s home-brew campaign — if only we knew anything about the dang online service! Still, the thought of finally upping those RPG Maker 2003 games for others to enjoy… bliss. Also mentioned was the ability to alter actual games… the best way to think of that is probably The Elder Scrolls 3: Morrowind. Making your own towns, dungeons, etc, and upping them for others to download and enjoy. Good stuff.

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