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PUBLIC MARKS from sylvainulg with tags mario & "level design"

26 April 2013 14:00

13 January 2011 14:30

Super Mario Bros 3 Level Design Lessons « Significant Bits

(via)
"The red Venus Fire Trap is also introduced here and — in typical Mario fashion — doesn’t respawn if killed and only comes out if Mario isn’t standing next to its pipe (or on top of it). Although the player can’t go down this particular pipe, the fact that an enemy emerges from it hints at the possibility of Mario being able to do the same."

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