public marks

PUBLIC MARKS with tags game & mmog

2006

Xmas Xtreme - the funny browser based role-playing game

by megalux
a nice free browser based online game with awesome graphics

Helios Pong - Edge Online

by bcpbcp (via)
In his book Out of Control, author Kevin Kelley describes a Las Vegas conference room where a crowd of 5000, led by Pixar co-founder and Rescue on Fractalus co-creator Loren Carpenter, learn to adapt and react as a hive mind as they play a game of 2500 on 2500 Pong. Each half of the auditorium took collective control of each side, registering their individual intent to move in a certain direction with the wand. The input led to a computer, which averaged and relayed the moves to the game, with initially disastrous but eventually workable results.

jay is games: Massively Multiplayer Pong

by bcpbcp (via)
s the only MMOPG in existance (we hope), there isn't a lot to compare this game to. Nonetheless, full points for WoW factor..

James Cameron's Game Theory

by bcpbcp
Get kids hooked on a multiplayer game, then show them the movie

Raph’s Website » Audition

by bcpbcp
As with many of the Asian games, there’s a nominally massively multiplayer lobby, which you enter minimally multiplayer games from. You play the game in order to earn virtual cash, plus you buy a different sort of virtual cash. You can then buy further accessories for your character (clothes, character customization, etc) and new stuff to play (in this case, songs) with that money.

Living Game Worlds 2006 | A Symposium | Home

by bcpbcp (via)
Digital designers for the past two decades and for the foreseeable future are faced with inventing their medium at the same time as they invent particular applications. What have we learned that can speed up the process of harnessing the power of the computer as a medium of human expression? This Symposium brings together leading designers from several traditions – to share their own processes and to reflect on the future of design.

Multiverse

by bcpbcp & 2 others
Independent game developers, the revolution is here! For the first time, you will be able to: * Make a complete Massively Multiplayer Online Game (MMOG) or virtual world for less money and in less time than you could have dreamed possible.

Raph Koster's Home Page | Moore's Wall: Technology Advances and Online Game Design

by bcpbcp
This talk was given as part of an IBM Games on Demand webcast conference. “We should remember that 90% of the online game players out there are playing a game that was not developed by a professional: they’re playing CounterStrike, which was user-created.”

Play Between Worlds - The MIT Press

by bcpbcp (via)
In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps--as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces.

Terra Nova: The Numbers Game

by bcpbcp
There’s been an interesting backchannel discussion between several TN folks about the numbers of people in various online worlds. Or at least, the numbers publicly claimed and what they might mean.

2004

Active users

megalux
last mark : 17/12/2006 12:25

jsquared71
last mark : 24/03/2006 14:47

bcpbcp
last mark : 05/03/2006 01:30