November 2015
Creating skeletal animation in Blender and exporting it to three.js. | DevMatrix
Today I’ve faced a rather difficult problem to solve. Creating model in Blender, animating it with armature and exporting the animation to THREE.js (r56) JSON format.
December 2013
Making Audio Reactive Visuals — Airtight Interactive
There are a few different ways to sync visuals to music:
Manual – live controlling visuals with keyboard or midi controls.
Sequencing – pre-analyzing the music and scripting an animation as a list of timecoded events.
Midi Input – if you have access to the music’s midi data, this can be a great way to drive visuals.
Audio Reactive - code driven visuals that automatically adapt to a live audio input.
Here I want to talk about the last method. This can be useful for “Hands Free VJing”, allowing you to sit back and have the visuals automatically sync, or in a video game where you want some part of the visuals to react to the soundtrack.
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