January 2014
December 2013
unconed/ThreeAudio.js
ThreeAudio helps you create music visualizations in Three.js, by exposing audio data in GLSL shaders.
It can be used directly with Three.js or as a tQuery plug-in.
Making Audio Reactive Visuals — Airtight Interactive
There are a few different ways to sync visuals to music:
Manual – live controlling visuals with keyboard or midi controls.
Sequencing – pre-analyzing the music and scripting an animation as a list of timecoded events.
Midi Input – if you have access to the music’s midi data, this can be a great way to drive visuals.
Audio Reactive - code driven visuals that automatically adapt to a live audio input.
Here I want to talk about the last method. This can be useful for “Hands Free VJing”, allowing you to sit back and have the visuals automatically sync, or in a video game where you want some part of the visuals to react to the soundtrack.
November 2013
Reza Ali
Art by Code
1
(7 marks)