public marks

PUBLIC MARKS from sbrothier with tags ui & usability

2012

Learning to Love Humans: Emotional Interface Design // Speaker Deck

Humans, though cute and cuddly, are not without their flaws, which makes it a challenge to design for them. By understanding how the wet, mushy processor works in these hairy little devils, you can design interfaces and web experiences that will have them hopelessly devoted to your brand. Aarron will introduce you to the emotional usability principle—a design axiom that identifies a strong connection between human emotion and perceived usability.

Creative UI Design Examples for Great UX | Awwwards

by 1 other
UX (User Experience) is all those elements and factors related to the user’s interaction with a particular environment or device which generate a positive or negative perception of the product, brand or device. UX is subjective and focused on use. The standard definition of UX is “a person’s perceptions and responses that result from the use or anticipated use of a product, system or service”. These factors are related to design and usability, but also to the emotions and feelings generated in the user, accessibility, brand trust…

2009

Information Architects » Blog Archive » Designing Firefox 3.2

In January 2000, T-Online asked us what we’d do if we could design a browser from scratch. Our answer was “Tabs”. Eight years later Aza Raskin, head of user experience at Mozilla, asked me what I think a new tab should look like. The answer after days of mailing back and forth: “Forget tabs!”

Official Google Blog: The evolution of Gmail labels

by 1 other
I love labels in Gmail. Most email programs use folders, which only let me put mail in one place at a time. With labels, I can organize mail in multiple ways. Combined with filters to automatically label incoming messages, Gmail offers powerful ways to organize email.

design|snips

by 4 others
collection snippets of good designb

2008

Compulsion

by 2 others
Compulsion is a simple, easy to use tool that makes video clickable. The clicks become links that turn the video into an entire interactive universe of your design. You can offer or sell those links for click and shop, gossip, trivia, news, music, more video, or anything you can imagine. Compulsion does not alter the original movie file, and can be used before or after your video is published. If you want to add or change links later, no problem.

Drupal.org redesign

(via)
Drupal.org prototype development • Please note: These prototype files are to indicate and demonstrate functionality only. They are not indicative of the final design of the website.

Aza’s Thoughts » Ubiquity In Depth

by 1 other
Ubiquity is an experiment two parts. It’s both an interface and a development platform. Ubiquity 0.1 focuses on the platform aspects, while beginning to explore language-driven methods of controlling the browser.

2007

The Relentless Lisa Strausfeld

(via)
We interface with the award-winning information designer, who explains how her radical approach to data visualization incorporates real space and cyberspace

del.icio.us: usability lab

by 2 others, 1 comment
As mentioned here before, the del.icio.us team is presently in the midst of a major project: building a new platform which will speed up the site and help us grow even faster. At the same time we’re also taking a close look at our UI and exploring ways to make it both easier to use and more functional. Over the years we’ve heard a lot of feedback, both positive and negative. Many folks like the simple and terse nature of the site, while others take issue with certain elements of the design (shockingly, some of you think that light-blue-on-salmon-pink is not a good color combination; more shockingly, some of you think that it is). Our challenge then is to make del.icio.us better without messing up the stuff that already works.

User Interface Design GmbH (UID) - Usability Engineering, Graphic Design, Software Development, Consulting

Every second child between the ages of five and six has a very special playmate: a computer. Computer software manufacturers and providers for kids' websites make sure that their products are educational. At the same time, optimal usability should not be neglected, as kids do not only have a mind of their own, but also specific needs and requirements of an interactive system. In a study, User Interface Design GmbH (UID) now defines rules for usability engineering for and with kids.

Jeff Han on TED Talks - Intuitive interface free

Jeff Han is a research scientist for New York University's Courant Institute of Mathematical Sciences. Here, he demonstrates—for the first time publicly—his intuitive, "interface-free," touch-driven computer screen, which can be manipulated intuitively with the fingertips, and responds to varying levels of pressure. (Recorded February 2006 in Monterey, CA. Duration: 09:32)

2006

Online video sharing quality comparison by Life Goggles

Comparaison de players video en ligne et usabilité de leurs interfaces

Design Inside Yahoo!: George Oates | unraveled

This is the second interview of Design Inside Yahoo! This time, I interviewed George Oates, the UI designer at Flickr. I talked to George about Flickr’s beginnings at Ludicorp, its place in Yahoo!’s social media strategy and the Flickr design process.

Anand Agarawala's Homepage!

by 1 other (via)
Skilled in rapid prototyping interactive graphics and 2D/3D user interfaces. Extensive training in fundamentals of Human-Computer Interaction (HCI) and Usability. Proficient videographer, productions include 3D Animation, Music Videos, Short Film Fiction, Documentary, Interactive Flash, TV segment and opening sequences, Advertisements, Visual Effects and Bluescreening.